Showing posts with label Game. Show all posts
Showing posts with label Game. Show all posts

Saturday, July 13, 2013

Ingress: I Will Be Back

Ingress: Many Many Teams But Only Two Global Teams



There are some basic premises.

(1) This is a game. It is supposed to be fun. This is not a corporate project. There is no boss. Much of the fun in the game comes from the human interactions and the human frailties.

(2) The number one rule in Ingress leadership is you can't tell anyone what to do. But with their consent you can suggest things and share tips and wisdom.

(3) There are only two global teams possible. That is just the way the game has been designed.

Both sides already have started with city teams. The city teams on both sides all over the world cropped up pretty much independent of each other. So the challenge is not what you do when more than one team shows up. The challenge is how do you bring about communication and coordination among teams across a country, a continent, perhaps to span the globe.

There is room for multiple Resistance teams in New York City. I think team building should be encouraged. First of all it is a scalability issue. A G+ group past 500 members does not make a lot of sense. Maybe 200 is a healthy number. Beyond that a group, any group, should do an amoeba split. When you move from 500 to 2,000 agents in the city, some neighborhoods will qualify to have their own groups. Borough groups will no longer be enough. I know I want a Greater Jackson Heights group.

I have met many agents whom I have told, "My team is not the right team for you, you should join the other team." The Squad is not for everyone.

There is a cross faction hangout that popped up in my Gmail yesterday, and most of the usual suspects showed up, chief among them the Keyser. Maybe there is room for a cross-faction squad, and there is room for The Squad to coordinate with the existing organized Resistance team(s) in the city.

At some point the city might graduate to having rival L8 farms sitting side by side, permanently, because we want to seek new challenges other than building and killing L8 farms. Similarly the teams in the city will perhaps graduate to thinking team building is a welcome phenomenon. It is just like farm building, or home territory building. The goal should be communication and coordination, not name calling on the COMM.
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Friday, July 12, 2013

Ingress: Temporarily Banned




Request to Niantic: Please please please introduce a Block User feature on the COMM so it is easier for me to get the miscreants out of my Ingress universe.  Until then I am going to try and avoid the COMM, but it is hard to not use the COMM when you are trying to build a team, which is what my next big push is. Some idiots of timtomhuze have actively been interfering by engaging in harassment, demonization and the like in the past when I have tried to talk to my local agents. I hope they also got your emails. 
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Thursday, July 11, 2013

Ingress: Imagining 10,000 Agents In NYC


I think we are in an early phase of moving from 1,000 portals and 500 agents in New York City to 2,000 portals and 1,000 agents. And the pace is not fast enough for me. But it is only a matter of time when the game gets bigger and we will eventually end up with 100,000 portals and 10,000 agents in the city. I can see that happening. And I can see that happening by next summer at the most. I can't wait for the game to go public.

When there are 10,000 agents in the city there will be at least 10 blue and 10 green teams in the city. Each team will have a slightly unique character. The current crop of L8 agents will be largely irrelevant to those future generations of agents. Face it, this is not a complex game. You will still play the game with the Intel map and the app. Everything those 10,000 agents will do will get reflected in the Intel map, and you will still just be reacting to the Intel map. I think 10:1 is a healthy ratio. As in, there are 10 portals for every agent. Less than that and the game is hampered. Like right now. There are not enough portals in my home territory for me to be able to get into recruiting in a major way.

Most agents will choose to play solo, like now. Even those who join organized teams will mostly play solo, like now.

Complex fielding will remain the top challenge in the game. The game will turn New York into an even more of a walking city than it already is, and has been before the game, and that is awesome. The game also has a Neighborhood Watch element to it. Agents hungry for AP visit portals in the remotest locations at the oddest hours.

If you think of the game as a great way to explore neighborhoods in the city, this game is as interesting as the city, which is very interesting. If you think of the game as a way to meet people as I do, this game is a great icebreaker. You do meet plenty of people.
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Wednesday, July 10, 2013

Ingress: Swatting Houseflies On The COMM


The COMM is the least well thought through element of the Ingress gaming app. It is just raw.

My top request right now with Niantic is to enable a Block User feature for the COMM. Minus that the COMM has a tendency to degenerate to the lowest common denominator kind of talk.

Also just having an All COMM and a secure COMM for faction chat is not enough. There is room for one more section, one called private COMM: there you only see people you allow.

There are only two global teams possible in the game and that is the way it should be. But every city in the world has at least one local team on each side. And the idea of making it possible to form many, many local teams is not an aside. Making that possible is central to bringing about complexities in the game.

The game has to be kept simple in its basics like it is now. But most of the new complexities and challenges will come from enabling easy creation of new teams. Just like you graduate from building portals to building entire farms the ultimate act in the game is when you build your own team. You don't have to, and most people will not, but that is the ultimate act in the game.

I have a global team in mind. I am going to build the top Resistance team in New York City. And in doing that I am going to build a blueprint with which to build a global team.

The number one thing that has been hindering my team building efforts is a sheer lack of portals in the city. I need my 1,000 portal submissions to go through before serious team building can start. There are people who have been astounded by how prolific I have been at submitting portals, and their reaction is to the 60 or so portals of mine that have gone live. Well, to them I say, wait until I start recruiting people. My portal submissions will pale in comparison to the team building I will do.

In the mean time I get to go on faction chat around 5 PM and swat houseflies. There are about five members of timtomhuze who like nothing better than to pull the conversation on faction chat to the lowest possible denominator. Like I said, I am new to Ingress, but I am not new to political warfare.
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