Monday, July 08, 2013

Ingress: How To Build A Home Territory


The ultimate achievement in the game is when you build your own team. I am not there yet. But right before that comes the home territory. My definition of a home territory is an area where the majority of portals are your submissions. Your home territory can be as small and as big as you want it to be. And there can be much overlap. The same 10 portals might be in the home territories of three different agents: very possible.

The number one advice I would give to any agent on both sides anywhere in the world at this stage in my game is start making portal submissions right away. Each agent deserves to have at least 20 portals that they can walk over to any time they want. Niantic does not care if you are a Level 1 agent or Level 8, if you meet the criteria your portal submissions will go through. My first portal that went live was one I submitted when I was a Level 1 agent.

You build a home territory by making strategic portal submissions. Assume it takes two months for your portal submissions to go through. If you made your submissions as a Level 1 agent it would be great if they showed up on the map by the time you hit Level 8.

Another mark of a home territory is that you manage to own much of it for your team. The top blue agent in NYC right now got there by simply making sure his home territory always stayed blue. Here's looking at you Kimon of Columbia/Grant's Tomb.

Next is the local team. It is my hunch that the game gives you local agents if the other side is seen dominating the territory. When new agents in the area sign up the side that is seen weaker is given as the first choice. Just guessing. My area was a green SRC territory. Then I took over and blue became dominant. Then the game gave the other side chicory, and I have been trying to reclaim dominance ever since. During that period the game has given me two to three local blue agents who are all leveling up right now. By the time they hit Level 8 blue should be dominant again.

A home territory is nice to have. You can attempt some complex fielding. You get your exercise. It really makes you see your neighborhood. I thought I knew my neighborhood well, but this game has really opened up the place for me.

Reaching out to local agents who are trying to level up is part of building the home territory. Soon enough in the game you realize the most scarce ammo is not Level 8 bursters, but time. A team with two active Level 8 agents will dominate one with only one Level 8 agent. 24 hours times two is 48 hours. Most active agents seldom lack for ammo. But do you have the time to show up? That ends up being the differentiating factor.

Comment by Michael Giusto:
The game has not changed how YOU CHOOSE what side to be on since it was first released, they do not offer suggestions to players to pick a particular side, so this hunch of yours that they alter the selection screen based on which team needs players is mis-informed and just plain wrong. You should delete that section from your blog post it is completely incorrect.
Enhanced by Zemanta

Ingress: Jackson Heights Stacks Up Pretty Good Citywide

Ingress: More Portals Are Needed



I started a discussion with this comment:
Is there a limit to how many portals you can submit? Only 50 of mine have gone through so far. I am past 7 million in AP. I have made close to 1,000 portal submissions, all of which are needed right away. Not having enough portals is hindering my team building efforts. You can't attempt complex fielding if you don't have enough portals. I say, 5 times more players, 10 times more portals.
Enhanced by Zemanta

Ingress: Tri-State Resistance Should Attempt Complex Fielding




I happen to think complex fielding is the most exciting aspect of the game, and the most challenging, certainly.   I would like to suggest that the tri-state Resistance attempt some complex fielding. That is one aspect where the tri-state agents have been sorely lacking in.

The six zones I have identified in the first image are all blue strongholds. As in, we got the territory and we got the agents who have plenty of keys to the portals there. All we now need is some coordination. First your circle the city, and not only do you circle it but you maintain the fortress. If any field is brought down, you build it back up right away. Maintaining the fortress is also going to bring up opportunities to connect the zones in ways that we paint the whole city blue, from afar.

Step 2 would be to fan out as shown in the second image. Talk about squeezing the Enlightened. Once these two stages of fielding have been completed the game in the city is going to be much more fun for the Resistance.
Enhanced by Zemanta